

The Tactics Creator allowed you to choose an overall philosophy for your team and easily define roles for players. This year we also went in two-footed on tactics. Changing to tabs along the top of the screen confused veteran managers initially, but they grew to celebrate the way FM10 grouped information and functions more intuitively. In a series where the menus are the game, a new UI was a huge deal. That's certainly how players felt when they got used to the new user interface. After the game-changing addition of the 3D Match Engine a season earlier, Football Manager 2010 debuted with a less dramatic suite of new features, but sometimes the whole is greater than the sum of its parts.
